在过去十年中,深度神经网络在各种任务中取得了令人印象深刻的性能,例如自主驾驶,人脸识别和医学诊断。然而,事先作证表明,深度神经网络通过后门攻击将恶意小隐藏触发器注入模型培训,提高严重的安全威胁。要确定触发的神经元并防止反卧系攻击,我们利用福利价值并开发一种名为福利修剪(Shappruning)的新方法,该方法成功地从数据不足的情况下从模型中攻击(每级甚至没有数据) 。考虑到神经元之间的相互作用,Shappruning鉴定了少数感染的神经元(在所有神经元的1%以下),并在修剪诸如许多感染神经元后保护模型的结构和准确性。为了加速Shappruning,我们进一步提出了丢弃的阈值和$ \ epsilon $ -greedy策略以加速福利估计,使得只有几分钟的时间就可以修复中毒模型。实验证明了与现有方法相比,我们对各种攻击和任务的方法的有效性和鲁棒性。
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Representing and synthesizing novel views in real-world dynamic scenes from casual monocular videos is a long-standing problem. Existing solutions typically approach dynamic scenes by applying geometry techniques or utilizing temporal information between several adjacent frames without considering the underlying background distribution in the entire scene or the transmittance over the ray dimension, limiting their performance on static and occlusion areas. Our approach $\textbf{D}$istribution-$\textbf{D}$riven neural radiance fields offers high-quality view synthesis and a 3D solution to $\textbf{D}$etach the background from the entire $\textbf{D}$ynamic scene, which is called $\text{D}^4$NeRF. Specifically, it employs a neural representation to capture the scene distribution in the static background and a 6D-input NeRF to represent dynamic objects, respectively. Each ray sample is given an additional occlusion weight to indicate the transmittance lying in the static and dynamic components. We evaluate $\text{D}^4$NeRF on public dynamic scenes and our urban driving scenes acquired from an autonomous-driving dataset. Extensive experiments demonstrate that our approach outperforms previous methods in rendering texture details and motion areas while also producing a clean static background. Our code will be released at https://github.com/Luciferbobo/D4NeRF.
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The traditional statistical inference is static, in the sense that the estimate of the quantity of interest does not affect the future evolution of the quantity. In some sequential estimation problems however, the future values of the quantity to be estimated depend on the estimate of its current value. This type of estimation problems has been formulated as the dynamic inference problem. In this work, we formulate the Bayesian learning problem for dynamic inference, where the unknown quantity-generation model is assumed to be randomly drawn according to a random model parameter. We derive the optimal Bayesian learning rules, both offline and online, to minimize the inference loss. Moreover, learning for dynamic inference can serve as a meta problem, such that all familiar machine learning problems, including supervised learning, imitation learning and reinforcement learning, can be cast as its special cases or variants. Gaining a good understanding of this unifying meta problem thus sheds light on a broad spectrum of machine learning problems as well.
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Machine learning-based segmentation in medical imaging is widely used in clinical applications from diagnostics to radiotherapy treatment planning. Segmented medical images with ground truth are useful for investigating the properties of different segmentation performance metrics to inform metric selection. Regular geometrical shapes are often used to synthesize segmentation errors and illustrate properties of performance metrics, but they lack the complexity of anatomical variations in real images. In this study, we present a tool to emulate segmentations by adjusting the reference (truth) masks of anatomical objects extracted from real medical images. Our tool is designed to modify the defined truth contours and emulate different types of segmentation errors with a set of user-configurable parameters. We defined the ground truth objects from 230 patient images in the Glioma Image Segmentation for Radiotherapy (GLIS-RT) database. For each object, we used our segmentation synthesis tool to synthesize 10 versions of segmentation (i.e., 10 simulated segmentors or algorithms), where each version has a pre-defined combination of segmentation errors. We then applied 20 performance metrics to evaluate all synthetic segmentations. We demonstrated the properties of these metrics, including their ability to capture specific types of segmentation errors. By analyzing the intrinsic properties of these metrics and categorizing the segmentation errors, we are working toward the goal of developing a decision-tree tool for assisting in the selection of segmentation performance metrics.
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Implicit regularization is an important way to interpret neural networks. Recent theory starts to explain implicit regularization with the model of deep matrix factorization (DMF) and analyze the trajectory of discrete gradient dynamics in the optimization process. These discrete gradient dynamics are relatively small but not infinitesimal, thus fitting well with the practical implementation of neural networks. Currently, discrete gradient dynamics analysis has been successfully applied to shallow networks but encounters the difficulty of complex computation for deep networks. In this work, we introduce another discrete gradient dynamics approach to explain implicit regularization, i.e. landscape analysis. It mainly focuses on gradient regions, such as saddle points and local minima. We theoretically establish the connection between saddle point escaping (SPE) stages and the matrix rank in DMF. We prove that, for a rank-R matrix reconstruction, DMF will converge to a second-order critical point after R stages of SPE. This conclusion is further experimentally verified on a low-rank matrix reconstruction problem. This work provides a new theory to analyze implicit regularization in deep learning.
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Event cameras that asynchronously output low-latency event streams provide great opportunities for state estimation under challenging situations. Despite event-based visual odometry having been extensively studied in recent years, most of them are based on monocular and few research on stereo event vision. In this paper, we present ESVIO, the first event-based stereo visual-inertial odometry, which leverages the complementary advantages of event streams, standard images and inertial measurements. Our proposed pipeline achieves temporal tracking and instantaneous matching between consecutive stereo event streams, thereby obtaining robust state estimation. In addition, the motion compensation method is designed to emphasize the edge of scenes by warping each event to reference moments with IMU and ESVIO back-end. We validate that both ESIO (purely event-based) and ESVIO (event with image-aided) have superior performance compared with other image-based and event-based baseline methods on public and self-collected datasets. Furthermore, we use our pipeline to perform onboard quadrotor flights under low-light environments. A real-world large-scale experiment is also conducted to demonstrate long-term effectiveness. We highlight that this work is a real-time, accurate system that is aimed at robust state estimation under challenging environments.
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Human Activity Recognition (HAR) is one of the core research areas in mobile and wearable computing. With the application of deep learning (DL) techniques such as CNN, recognizing periodic or static activities (e.g, walking, lying, cycling, etc.) has become a well studied problem. What remains a major challenge though is the sporadic activity recognition (SAR) problem, where activities of interest tend to be non periodic, and occur less frequently when compared with the often large amount of irrelevant background activities. Recent works suggested that sequential DL models (such as LSTMs) have great potential for modeling nonperiodic behaviours, and in this paper we studied some LSTM training strategies for SAR. Specifically, we proposed two simple yet effective LSTM variants, namely delay model and inverse model, for two SAR scenarios (with and without time critical requirement). For time critical SAR, the delay model can effectively exploit predefined delay intervals (within tolerance) in form of contextual information for improved performance. For regular SAR task, the second proposed, inverse model can learn patterns from the time series in an inverse manner, which can be complementary to the forward model (i.e.,LSTM), and combining both can boost the performance. These two LSTM variants are very practical, and they can be deemed as training strategies without alteration of the LSTM fundamentals. We also studied some additional LSTM training strategies, which can further improve the accuracy. We evaluated our models on two SAR and one non-SAR datasets, and the promising results demonstrated the effectiveness of our approaches in HAR applications.
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Deep neural networks (DNNs) are sensitive and susceptible to tiny perturbation by adversarial attacks which causes erroneous predictions. Various methods, including adversarial defense and uncertainty inference (UI), have been developed in recent years to overcome the adversarial attacks. In this paper, we propose a multi-head uncertainty inference (MH-UI) framework for detecting adversarial attack examples. We adopt a multi-head architecture with multiple prediction heads (i.e., classifiers) to obtain predictions from different depths in the DNNs and introduce shallow information for the UI. Using independent heads at different depths, the normalized predictions are assumed to follow the same Dirichlet distribution, and we estimate distribution parameter of it by moment matching. Cognitive uncertainty brought by the adversarial attacks will be reflected and amplified on the distribution. Experimental results show that the proposed MH-UI framework can outperform all the referred UI methods in the adversarial attack detection task with different settings.
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Given a natural language that describes the user's demands, the NL2Code task aims to generate code that addresses the demands. This is a critical but challenging task that mirrors the capabilities of AI-powered programming. The NL2Code task is inherently versatile, diverse and complex. For example, a demand can be described in different languages, in different formats, and at different levels of granularity. This inspired us to do this survey for NL2Code. In this survey, we focus on how does neural network (NN) solves NL2Code. We first propose a comprehensive framework, which is able to cover all studies in this field. Then, we in-depth parse the existing studies into this framework. We create an online website to record the parsing results, which tracks existing and recent NL2Code progress. In addition, we summarize the current challenges of NL2Code as well as its future directions. We hope that this survey can foster the evolution of this field.
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In recent years, vision-centric perception has flourished in various autonomous driving tasks, including 3D detection, semantic map construction, motion forecasting, and depth estimation. Nevertheless, the latency of vision-centric approaches is too high for practical deployment (e.g., most camera-based 3D detectors have a runtime greater than 300ms). To bridge the gap between ideal research and real-world applications, it is necessary to quantify the trade-off between performance and efficiency. Traditionally, autonomous-driving perception benchmarks perform the offline evaluation, neglecting the inference time delay. To mitigate the problem, we propose the Autonomous-driving StreAming Perception (ASAP) benchmark, which is the first benchmark to evaluate the online performance of vision-centric perception in autonomous driving. On the basis of the 2Hz annotated nuScenes dataset, we first propose an annotation-extending pipeline to generate high-frame-rate labels for the 12Hz raw images. Referring to the practical deployment, the Streaming Perception Under constRained-computation (SPUR) evaluation protocol is further constructed, where the 12Hz inputs are utilized for streaming evaluation under the constraints of different computational resources. In the ASAP benchmark, comprehensive experiment results reveal that the model rank alters under different constraints, suggesting that the model latency and computation budget should be considered as design choices to optimize the practical deployment. To facilitate further research, we establish baselines for camera-based streaming 3D detection, which consistently enhance the streaming performance across various hardware. ASAP project page: https://github.com/JeffWang987/ASAP.
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